What’s new
All releases (12)
2.0.0 · October 31, 2026Latest
Pairs, couples and work groups
#The biggest update yet. You can now take the quiz as a pair, with a friend or a partner, and without an account. Groups can be set up for work, and owners choose who sees what. Compatibility is now judged against how real people answer, so your group's scores and callouts will move.
Headline
Pairs: the quiz for just the two of you. Start one from the home page without an account, send one friend the link, and you each take a shorter quiz of 48 statements, about 7 minutes. When you've both finished, the pair's page turns both cards over and shows how well you match, where you click and where you clash. The link stops working once your friend is in.
Added · 10
- No account needed to try it. You can start or join a pair as a guest. Make an account any time and your pairs and results come with you. An account starts groups rather than pairs, and keeps the pairs it has in a section of their own on the dashboard. A guest pass can't be recovered once you sign out, clear your cookies or stay away for a week, so the app warns you before you sign out, and a guest's pairs are deleted after 30 days unless one of you makes an account. The privacy notice and terms now cover guests.
- Couples: a pair for two partners. Start one from the home page or the pair page, no account needed, and send your partner the link. The couples quiz is shorter again, 42 statements in about 6 minutes, and swaps the hidden traits for two about how a couple shows care and shares its time. Its nine cards have names of their own, like The Plot Twist and The Calendar Invite, and are printed as their own edition, with a foil, a linked-rings mark and a Couples stamp, on screen and in shared images. The first time you see your match, both cards turn over apart and slide together before the score lands. A couple's pages switch to their own rose palette, light or dark to match your theme. A couple's match names a gap in habits, never a verdict on the two of you ("Plenty to talk about" rather than "Built-in friction"), and says right under it that it measures habits, not how much you like each other.
- Setting up a group takes three short steps. Name it, pick its theme, then choose who sees what. A group keeps the theme it was made with.
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- Work groups. Pick the Work theme for a team. It has its own quiz about how you plan, decide and talk together at work, and every card, callout and description is worded for a team instead of a friend group. Duos, trios and factions, where the friction callouts live, start out visible only to the owner, who can open them up any time. If you're in both kinds of group, answers are only offered to start from in groups of the same kind. Results are not for performance reviews or hiring, and the terms now say so.
- Choose who sees each part of the group page. Duos, trios and factions, the constellation, superlatives and the seasonal lineup can each be shown to everyone, kept to the owner, or turned off. Owners can change this any time in the group's settings. Everything is shown to everyone unless you change it, so existing groups look the same as before.
- A hidden view stays hidden everywhere. Its cards don't appear in your collection, the weekly digest doesn't mention it, and links to it say it's turned off. Your result page still shows how compatible you are with each member, but not the names of duos you can't see. If only the owner sees the seasonal lineup, you can still hide your own card from them in settings.
- Archetype rarity. Your result card and the cards in your collection now say how common your archetype is across every group: Common, Uncommon, Rare or Very rare. The nine archetypes on your breakdown page show their rarity too, along with how many people in your group hold each one. Rarity only appears once there are enough cards for it to mean something.
- See your group's lineup at a glance. The members list on the group page now sums up who holds what, like "2 Anchors · 1 Wildcard".
- A What's new page. Linked from the footer, it lists what changed in each update. Long lists of fixes fold away, every update can be linked to, and a list beside the log jumps to any of them. The footer link carries a dot while there's an update you haven't read.
- A Halloween 2026 theme. The orange, purple and dark gray palette from last season is now a theme of its own. Pick it in Settings, next to Light and Dark. Like either of those, it follows your account to every device.
Changed · 25
- Compatibility now measures you against real groups. Scores used to be judged against randomly answered quizzes, but real people answer much closer to the middle. That made almost every pair look compatible and nobody look like friction. A typical pair now lands near 50 again, so "most compatible" and "most friction" mean something. Your answers haven't changed; only how they're read has.
- Chaos and Loyalty now count equally. Chaos used to decide more than half of every compatibility score on its own. It now carries the same weight as Loyalty.
- Scores rarely land on exactly 0 or 100. Compatibility used to be cut off at both ends, which piled pairs onto 0 and sent ideal matches to 100. It now eases toward the ends instead, so a perfect match scores in the 90s.
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- The Baseline can now be dealt. It used to need every trait exactly in the middle, which almost never happens. Now it goes to anyone whose traits all sit within one answer of the middle.
- Callouts, duos, trios, factions and superlatives were re-tuned to the new scoring, so each turns up about as often as it was meant to. Some of your group's callouts may change hands.
- "Reading so far" only says a group leans when it does. A trait has to sit at least 5 points from the middle before it counts, so a group at 51.5 no longer "leans" anywhere.
- The dark theme is blue again, and the signed-out theme toggle shows the moon instead of the pumpkin.
- The dashboard got an overhaul. Your collection now leads with the cards you've found. Each set lists the rest as a strip of numbered slots, says how many cards you hold and how much of it you've filled, like "3 cards · 1 of 9 archetypes", and a list beside the collection jumps to any set. Cards in the collection no longer show member colors, because those only mean something inside one group. Seasonal cards have a double frame, so a limited edition looks like one.
- The group page got an overhaul. Superlatives sit beside the group card, with one main button under it: take the quiz, then invite while there are people to bring in, then your result. Settings moved into the section bar, and only that bar stays pinned as you scroll. The accent blue now marks the next step and you, and nothing else. The roster uses the full width, and "You" is "You" everywhere on the page.
- The group card shows the group's make-up. Instead of a row per person, it counts how many of each archetype the group holds, most-held first, with names underneath. The three fixed numbers (chaos, loyalty, agreement) gave way to the one or two that stand out most, each read against a random group of the same size, with a line in the group's own voice. The share image follows.
- Callouts are sorted and ranked. They're grouped into factions, trios and duos, and one card leads, yours if you're in one. When the same type is dealt to two pairs, it shows once, marked ×2. A card dealt for "Most friction" or "Most divided trio" leads with that score and drops its upbeat description, so it no longer contradicts itself.
- The map explains more. Pointing at a member shows their scores without clicking, and the trait breakdown shows each trait's lowest and highest member. The constellation draws a faint line for pairs scoring 50 to 59, so nobody whose best match sits there floats alone at the edge.
- Your result page opens on your top match. Beside your card, the member you're most compatible with is dealt as a card of their own: your wheel with theirs laid over it, the match score, and a line on why you click.
- "Your people" is grouped by what the group dealt you. The list under your result now leads with the duo and trio cards you share, then pairs that share a duo name, then everyone else, each sorted by score.
- "You against the group" only headlines what the wheel shows. Where you differ most and where you match now come from the five traits on the wheel. If a hidden trait is further off, it gets its own line with a link to your full breakdown.
- Your full breakdown starts with the trait that decided your card, with how far it pulls you from the middle and which archetype each end of the scale deals, so you can see why you landed where you did. You'll also see who else in the group holds the same card. The other traits are sized by how far you lean, scales zoom in on the stretch where nearly everyone lands, and readings say "9 from center" instead of "below average".
- The group breakdown leads with the two traits that dealt the card. Each shows whether the group met what the card needs, like "met by 13" or "missed by 6", beside a map that places everyone on those two traits. It names who's pulling the group that way, shows everyone's answers on the other traits, and checks the other group archetypes against your group, so you can see how close you came.
- Your history opens with a verdict: the trait that moved most, that you're still the same card, or that a new version of the quiz moved your traits more than you did. Each trait's trend is solid where you moved and dashed where new questions moved it.
- A pair's result reads as one verdict card. The match is named ("Oil and water", "Natural fit") and the card holds the group rank, strongest link and friction point. A match within 10 of either end is stamped "Rare clash" or "Rare match". Below it, the traits are ranked into where the two of you click and where you clash. The match disc now shows a single number, with a scale saying in words where it sits.
- Trios and factions read the same way. A trio's page has the same verdict card, scored on alignment, with its three pairs a tap away. A faction's page now shows the whole split, with the camps facing each other trait by trait, whichever camp's link you open.
- Comparing is easier in a big group. On a wide screen, the table and suggested pairs stay in view as you scroll the hand. Cards in the hand lead with the person's name, with you first, and light up in their owner's color once dealt.
- Pick a theme by seeing it. The theme dropdown in Settings is now three cards, each drawn in that theme's own colors.
- Both settings pages got an overhaul. On a wide screen, the card stays in view beside the settings and previews a new name or motto as you type it. Settings are grouped by who they affect, and every switch says "Saved" once a change is in. A group's description is now called its motto.
- The quiz keeps you company. A line a quarter, halfway and three-quarters of the way through says how far you've come, and the bar at the top shows a mark for each member, filled in once they've finished. The answer scale lines up disagree on the left and agree on the right, and on the last statement a "Go to statement" button jumps to anything you've missed.
- Checking copied answers is clearer. When you start from answers you gave in another group, each copied answer is marked "Copied" until you keep or change it, and the progress bar counts only answers you've checked, so it no longer starts full.
Fixed · 6
- The friction point no longer says "Nothing clashes" while a trait still clashes. On a pair or a trio, it's now the costliest of the traits that actually clash.
- A pair's sentences no longer say "both" when only one of them leans that way.
- A trait's description no longer covers its own sentence.
- Members past the eighth no longer share your color. There are eight member colors, and anyone after that used to be drawn in the same blue as the first member. They now get a small gray dot instead.
- A big group reads clearly on a faction's page. Extra members no longer show as hollow boxes that look like checkboxes, and a stack of members at 0 or 100 no longer hides a camp's median.
- Long trait names and nicknames fit on a phone.
Security · 1
- Patched libraries underneath. The app's dependencies with new published updates have moved onto those newer versions.
1.10.0 · October 20, 2026
Seasonal cards
#Headline
Seasonal quizzes, starting with Halloween. A short themed quiz that is only open for a limited time and deals a limited-edition card you can't get again once it closes. The Halloween 2026 quiz runs from 24 October until the end of 2 November (UTC). It has 20 statements, and its nine cards include The Werewolf, The Final Girl and The Jack-o'-Lantern. While it's open, a banner on your dashboard counts down the days left. You can retake it until it closes, and the newest card is the one that counts. If the deadline passes partway through, you still have a day to finish.
Added · 6
- Seasonal cards show in every group. Unlike your result, a seasonal card belongs to you rather than to one group. Each group page gets a lineup of its members' cards, shown under the name each person uses there. Seasonal cards never count toward a group's results or dynamics. If you'd rather keep yours out of a particular group, hide it in that group's settings. Your seasonal cards also have their own shelf in your collection, and you can share one as an image like any other card.
- The group page updates live. While it's open, the roster fills in as people finish, and the group card is dealt in front of everyone the moment the last person is done, with no refresh. Your result page follows along the same way while you wait on the others. Screen readers hear who joined, who finished, and when the card is dealt.
- Your result history. A new page under your result lays out every card you've drawn in a group, then charts how each trait moved across them, marking where a new version of the quiz began and saying how much of each move came with the new questions. It's yours alone; nobody else in the group can see it.
- Retaking asks first. "Retake the quiz" now explains that the new result replaces your card in the group's dynamics before it starts, and the quiz greets you as a retake.
- A weekly digest, if you want one. Turn it on in Settings and you'll get an email on Monday saying what changed in your groups that week: who joined, left or finished, a group card dealt or re-dealt, callouts changing hands, factions forming. A quiet week sends nothing. It's off unless you turn it on, it only goes to a confirmed address, and every one has a link that stops it without signing in.
- The group page shows where you are. The section links in the bar under the header (Map, Callouts, Seasonal and Roster) now underline the section you're scrolled to, and screen readers announce it as the current location.
Fixed · 10
- A brief connection drop no longer blanks the group page or your result. The last good view stays on screen and catches up once the connection is back. Losing access to the group still shows the usual message.
- A retake starts blank. Retaking straight after finishing could open with your previous answers already filled in, and finishing then failed with "questions are still unanswered."
- A group's invite link keeps working after its creator deletes their account. Erasing the account used to erase the link with it, even when the group had been handed on to someone else.
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- Creating a group can't make two. If the invite link failed to load after the group was made, the page said the group couldn't be created, and trying again made a second one. It now shows the group as made, with a retry for the link.
- A connection problem on an invite no longer calls the link dead. Only a link that has really been revoked says so; anything else offers "Try again."
- A password reset that hits the rate limit says so, instead of claiming the link has expired.
- Group settings keep what you're typing. Renaming a member no longer wipes an unsaved change to the group's name, and the remove and hand-over dialogs no longer show an error from the last person you tried.
- The group page's Invite link button reports a failure instead of quietly doing nothing.
- The constellation picks up renames and color changes while it's open, without a reload.
- Downloading a share card works in Safari. The download could be canceled before it began.
Security · 1
- Signing in can no longer send you to another site. A crafted sign-in or sign-up link could redirect you off the app the moment you logged in. Only links back into the app are followed now.
1.9.1 · October 13, 2026
Security fixes
#Security · 1
- Up-to-date building blocks. Some of the software the app is built on had published security fixes, and the app now uses the fixed versions.
1.9.0 · October 13, 2026
Trios and factions, opened up
#Headline
The group page says who the group card is waiting on. It names the members who haven't finished, and the owner gets a link to remove someone who won't.
Added · 3
- Trio and faction cards open a breakdown. A trio reads like a comparison: its alignment, where it clicks and clashes, its three pairs, and every trait side by side. A faction shows what sets the camp apart from everyone else, trait by trait, and where it sits in the set of ten.
- The comparison tool deals trios. A Pair / Trio switch adds a third slot, and comparing opens the trio's breakdown, for any three people who have finished, not only the trios the group page calls out.
- Long rosters collapse. Past eight people, the group page's member list and the settings page's manage list fold behind a "Show all" toggle instead of scrolling forever.
Changed · 2
- The group card stays dealt when someone new joins. It used to turn back face-down until the newcomer finished. It now stays on the table, says how many are still to answer, and re-deals once everyone has finished.
- The dark theme is Halloween-colored for the season (orange, purple, dark gray), and the signed-out theme toggle shows a pumpkin instead of a moon. Temporary, will be reverted to the usual blue dark palette at the next major version.
1.8.2 · October 2, 2026
Faster share images
#Changed · 5
- Share images are about half the size. Result, group, constellation, subset and comparison images now download at roughly half their previous file size, with no visible difference, so sharing one is quicker on a phone connection.
- Share images arrive faster. Once a card has been drawn, everyone else in the group who opens the same card gets it straight away instead of waiting for it to be drawn again. Tapping Share while the preview is still loading no longer draws the image twice. The first image after a quiet spell also arrives sooner.
- Comparison images arrive faster. A comparison image now asks for only what it shows.
- Every group page opens straight away. Following a link to a group, its quiz, your result, the group card, Compare or the group's settings used to leave the previous page frozen until the server had loaded everything. Each now shows its outline at once and fills it in.
- Comparing a pair is near-instant. Moving between dealing two cards and reading their comparison no longer goes back to the server, and the pair starts loading as soon as both cards are dealt, or when you point at a pair in the constellation or on your result. A shared link to a pair now opens on the comparison rather than a loading screen.
Fixed · 3
- Tapping Share on a phone while the image was still being drawn could fail. Share and Download now wait until the image is ready, then share it straight away.
- If the server briefly failed to load the fonts used in share images, every share image could keep failing until the server restarted. The next image now tries again.
- An image that failed partway through drawing could arrive as a broken picture. It now fails cleanly, and the share sheet shows its usual "could not be generated" message.
1.8.1 · October 1, 2026
Safer share images
#Security · 2
- Share images are drawn more safely. A flaw in the software that draws result, group and comparison images could let a crafted request run code on the server. It's fixed.
- Other security fixes. Everything else the app is built on that had a published fix has been updated.
1.8.0 · October 1, 2026
Compare any two members
#Headline
Compare any two members. A new Compare page lets you deal any two finished members of your group into a pair, including pairs you're not in, and read how they fit. The pair gets a match score, the same one the group page shows for them, along with their strongest link, their friction point, and their duo archetype if they have one.
Added · 8
- Trait by trait. Under the match, every trait shows whether the two mirror each other, complement each other or clash, a sentence about what that means for them, and where each sits on the scale beside the group median. The hidden traits get their own section when both members were measured on them. Tap a trait's name for what it measures.
- Links you can share. A comparison has its own address, so you can paste it into the group chat and anyone else in the group opens the same pair. Open it from Compare on the group page, or from any member in the comparison list on your result.
- Share a comparison. A comparison can leave the app as an image in story, square or wide sizes, with the match, both archetypes, and where the two sit on each core trait, told apart by shape as well as color. The group's closest pair gets "Closest pair in the group" on theirs.
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- Compare from the constellation. Pick someone in the constellation, on the group page or in the full-screen view, and each of their closest matches gets a Compare link that opens that pair.
- Where a pair ranks. Under the cards, a comparison now says where the pair stands among every pair in the group, such as "Closest pair in Thursday Club" or "3rd closest of 28 pairs", with a rank stamp beside it. Ties are marked as joint, and "so far" is added while people are still to finish.
- Suggested pairs. The Compare picker suggests pairs worth dealing: the ones the group page calls out, such as most compatible or most friction, plus your own closest and toughest match. Tapping one deals both cards onto the table, ready to compare, so the score stays a surprise until you press Compare.
- Cards are dealt, not swapped. A card picked from the hand now flies into its slot, and the Compare disc lights up as it lands. With reduced motion turned on, cards simply appear.
- Confirm your password when signing up. The sign-up form now asks for the password twice, the same as resetting or changing one.
Changed · 1
- Stronger passwords. A new password now needs an uppercase letter, a lowercase letter, a number and a symbol, as well as at least 8 characters. The strength meter is now a checklist that checks off each rule as you type. Existing passwords still work for signing in.
Fixed · 2
- When all of your answers were copied from another group and you stepped through them without changing any, the final button could stay grayed out until you left the quiz and came back. It now becomes available as soon as every answer has been reviewed.
- Turning analytics off now keeps it off for the rest of the visit. Before, it could quietly switch back on until the next page load, and the analytics cookie could come back. Signing out with analytics off no longer turns it back on either.
1.7.1 · September 29, 2026
Less waiting
#Changed · 5
- Group pages arrive filled in. The group page, your result, the quiz, the group card and group settings now load with their content already on the page, instead of showing a placeholder while they fetch it.
- A smoother group map. The map no longer lays out every mark again when something unrelated on the page changes, so picking someone or a background refresh stays quick in bigger groups. The trait wheel gets the same treatment.
- Share images reopen faster. When you open a share image again and nothing on it has changed, it's no longer redrawn from scratch.
- Lighter work behind group analysis. Reading a group's dynamics no longer scores every pair twice, trios reuse each pair's score instead of recomputing it for every trio it sits in, and factions score each pair once. The same cards come out, for less work on every group page and collection load.
- Less to load. The group page, your collection and your group list now fetch only what they show, and submitting the quiz does less work.
1.7.0 · September 28, 2026
Hidden traits and factions
#Headline
Three hidden traits: Leadership, Empathy and Conscientiousness. They are scored from a new version of the quiz and count toward group analysis (medians, compatibility and the group's reading), but they never decide your personal archetype, the same way Adventurous doesn't. Results from earlier quiz versions have no data for them and stay as they were.
Added · 6
- Your hidden traits on your breakdown. The full breakdown of your result has a new section for the three hidden traits, each with its reading and how you compare with the group. If your result is from an earlier version of the quiz, the section says so and offers a retake.
- Two new superlatives: The Heart of the Group and The Planner. They go to the member who stands out most for empathy and for handling the details, alongside The Group Leader.
- Two new pair callouts: Power struggle and Planning committee. They name the pair who both want to steer, and the pair to hand the booking to. Like the new superlatives, they need results from the current quiz, and they show up in your collection like the other callouts.
- Factions. In a group of six or more, once everyone has finished, the group can split into two or three camps of people who are alike, each named for what sets it apart from the rest. A group only splits when the camps are clear, and anyone who fits no camp stays out of them.
- Duos, trios and factions are cards. On the group page they are dealt face down and turn over the first time you see them. Each card is numbered in its set, shows its members in their colors and lists every callout it won, and can be shared as an image. Your collection shows the same cards, with a new set for factions.
- Change your display name. You can now change your display name from the group settings page, and group owners can change any member's display name there too.
Changed · 4
- A rewritten quiz. 64 statements, eight per trait, and each one now measures a single trait. Several of the old statements quietly measured something else: Analytical's reversed statements were really about empathy, and some Social ones were about taking the lead. Half of each trait's statements are reversed, so answering everything the same way no longer tilts a result. Anyone partway through the old quiz finishes on it.
- Clearer trait descriptions for Chaos, Social and Analytical, now that logistics, taking the lead and reading the room belong to the new traits.
- Callouts and superlatives rebalanced for the new quiz. Scoring more traits made Most similar and Furthest from the group rarer and Hardest to place almost impossible. All three now show up about as often as they did before. The Group Leader now needs a much stronger lead, so it no longer goes to nearly every group.
- New duos and trios. A duo or trio is now named for the strongest thing its members share across all eight traits: 16 duos and 12 trios, including ones only the new quiz can find. Every old name is retired. A pair that wins several callouts is now one card instead of several.
Fixed · 1
- The group shared image now matches the card on the group results page.
1.6.0 · September 23, 2026
Your dashboard and collection
#Headline
A dashboard for everything you're in. "My groups" is now the Dashboard, with two tabs: Groups and Collection. The tab you're on is part of the address, so a reload or a shared link opens the same one.
Added · 4
- Your card collection. The Collection tab gathers every card you've earned across all your groups: your result from each group, plus any superlatives, duos and trios you're part of. Each card is labeled with the group that dealt it and links back to it, and a count shows how many of the nine archetypes you've found so far. Sets you haven't earned anything in yet are summed up in one line instead of sitting empty.
- Trait names on collection cards. The trait wheel on each result card in your collection now names its five traits, since it isn't sitting next to the rest of your result.
- Account settings. A new Settings page, reached from the account menu, lets you change your account name and password, choose a theme, set a default nickname for the groups you join, and delete your account. Deleting takes your password, signs you out everywhere, and erases the account after 30 days. If other people are still in a group you own, the page lists those groups and links to each one so you can hand it over first.
- You choose whether analytics runs. Visitors from the EU, the EEA, the UK and Switzerland are asked before any analytics loads, and nothing is sent until they say yes. You can turn analytics on or off at any time from the Analytics setting on the Settings page, or, signed in or not, from the Analytics section of the privacy notice. Turning it off deletes the analytics cookie.
Changed · 7
- Your theme follows your account. Light or dark is now saved to your account and applied on every device you sign in on. If you had chosen dark before this update, you may need to choose it once more.
- A tidier header when you're signed in. Dashboard, Settings and Sign out now live in one menu under your name, which becomes a menu icon on phones. The theme switch in the header only shows when you're signed out; once you're signed in, you'll find it in Settings.
- Finished groups show their group card. Once everyone in a group has finished, its tile on the dashboard turns face up and shows the group's archetype and verdict instead of a progress count.
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- Small groups say what's missing. A group where everyone has finished but that is too small for a group card now says how many more members it needs, instead of "everyone has finished".
- Clearer progress. Group tiles count people who have "finished" rather than calling a group "complete" before anyone has, and "waiting on 3" now reads "waiting on 3 people".
- Old links still work. Links and bookmarks to My groups open the right tab of the Dashboard.
- The privacy notice and terms cover analytics. They now describe the analytics the app runs: which pages and features are used, errors, and your account once you sign in. Analytics no longer records the text of what you click, so quiz answers and people's names never reach it, and invite, password-reset and email-confirmation links are removed before anything is sent.
Fixed · 3
- Text is easier to read in the light theme. Error messages, delete buttons, hints, links and the blue accent are slightly darker, so every kind of text now meets the WCAG AA contrast minimum on every background. The hint text under form fields changed the most.
- Confirming your email now clears the "Confirm your email" banner straight away, instead of up to five minutes later.
- The quiz no longer warns that a statement is unanswered when you're on the last one and it's the only one left. The warning now counts only the statements Back can take you to.
1.5.1 · September 22, 2026
Tighter security
#Security · 8
- Sign-in limits can no longer be dodged. The limit on password guesses now applies to everyone, however a request disguises where it comes from.
- Bug reports can't smuggle links into our inbox. Everything in a bug report email is now shown as plain text, including the name, the page and the browser.
- Names follow the same rules everywhere. An account name has to be 2–32 characters, just like a display name, even when an account is created without the sign-up form.
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- Other websites can't act on your behalf. The app refuses changes that come from any page other than the app itself.
- Deleted groups stay deleted. A deleted group's invite link stops working straight away, instead of still showing the group's name until it is permanently removed a month later.
- A group can never end up with two owners, even if ownership is transferred twice at the same moment.
- Our logs no longer record invite links or full email addresses.
- Limits on sign-ins and password resets now survive an update, so a new release no longer hands anyone a fresh set of attempts.
Changed · 2
- Answering the quiz is faster. Saving each answer does less work, and the quiz screen loads faster.
- Pages carry less over the wire. The quiz screen now downloads about a third of the data it used to.
Fixed · 1
- Tapping "submit" twice, joining a group from two tabs, or starting the quiz twice at once no longer shows an error.
1.5.0 · September 21, 2026
A new look
#Headline
Animations. Result reveals have new animations that use the new collectible card design.
Changed · 1
- Brand new look. Every page has been redesigned, and each one feels smoother and full of personality.